Well...here's the thing. No one, to the best of my knowledge, dies, per se. Maybe someone could get killed somewhere along the line, but my protagonist already knows who would be doing the deed and why.
In some ways, it's a race between two different groups to get to the object. A form of Capture the Flag, if you will, with the protagonist's group being just ahead of the curve...but not by much.
But the puzzle is there...but how does one drop clues about the location of the object without giving the damn thing away at the very beginning.
It's a mystery...
So I know where the object actually is. And I know that the clues are buried in the text of a set of letters that the pirate has written to her daughter. This presents me with a couple problems:
- I can tell you that trying to write letters in an 18th century cant is a fascinating experience...not to mention trying to use piratey jingo;
- (I had it, but somewhere between 1. and 2. I completely misplaced it...whoopsie)
How do I weave these letters, once they're actually written, into the content of the story? Do I set up the whole story and then add the letters when everything's been laid out?
I've figured out part of the endgame. The bad guy and his accomplices are taken care of. The object is taken to a safe place where it won't be an issue. The rest of the characters are all in a happy space of osme variety or other.
But now that I've got to work through how they actually found the object by following the characters backwards.
I've been playing with some of the questions that were asked in the last diary. They were some great an helpful questions and pieces of advice.
Is it a mystery if no one gets murdered?